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Devlog
29th Nov 2022/unavailable to download
November 29, 2022
by
Sweet Bean Studio
the demo is going to be unavailable until further notice. This is truthfully a grace to you, the downloadee , as the file is f*ing enormous and for some reason takes forever to unzip(too many files fo...
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2.1.0 Update and Hiatus
May 25, 2021
by
Sweet Bean Studio
Though I intend to continue development in the Headless universe this will be the last Installment for this Demo. This update includes some streamlining on assets in the castle level. the game should...
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Headless_Demo_2.0.1
February 09, 2021
by
Sweet Bean Studio
A dded Scenery assets to the puzzle world to be more immersive. Destroyable objects now have a "Destroyed" stage that looks different Separate Menu Options pages for Audio, Display, for succinct optio...
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Headless_Demo_2.0.0(big update, Again!!)
February 06, 2021
by
Sweet Bean Studio
Note from the Dev - This update includes better performance as well as a heap of content and new gameplay features! if you would like to see this game's development up close consider backing the kicks...
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Headless_Demo_1.2.1(big update)
January 27, 2021
by
Sweet Bean Studio
Note from the Dev - if you have been having performance issues while running Headless this is the update for you! the new rendering technique is 5x faster than the previous iteration! if you still e...
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Headless_Demo_1.2.0
January 22, 2021
by
Sweet Bean Studio
A dded 1 new song Options Menu Music level - controls music volume level Sound level - controls sound volume level Resolution - allows for set window resolution(player can still adjust window manually...
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Headless_Demo_1.1.1
January 19, 2021
by
Sweet Bean Studio
A dded New saving/loading method to lower file size and loading time Script adjustments Fixes Respawn initialization fix when loading a new space...
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Headless_Demo_1.1.0
January 16, 2021
by
Sweet Bean Studio
#VersionUpdate
Added Pause Menu; by pressing "Back", "Start", or "Escape" while in game the starting menu will come up with options of "Continue" - continue current playthrough, "New" - start new play through, or "E...
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